ZBrush 2021 introduces a Dynamics system along with Controlled Cloth Sculpting and a revisiting of our Dynamic Subdivision feature. We’ve also added new features to ZModeler, as well as introducing iMage 3D support to ZBrush and giving it the ability to open native-format files created by ZBrushCoreMini.
The ZBrush engine itself has also been enhanced, finding ways to improve performance across the board. You will find that ZBrush 2021 sculpts more fluidly, as well as taking less time to perform other operations such as DynaMesh.
Key New Features:
Variable Cursor Size adjustment
File extensions Collada (DAE) and Alembic (ABC) import/export capabilities
ZModeler Set Camera Perpendicular option has been added to the Polygon options
ZModeler additions to temporary white polygroup painting.
(While holding the ALT key in polygon mode of ZModeler)
File extensions Collada (DAE) ,Alembic (ABC) and 3MF import/export capabilities
An Optimal performance enhancement has been added
Gizmo precision movement addition
GoZ update for 3DSMAX 2021
Several Macro additions
Spotlight Snapshot 3D now will process color as Polygrouping
Jitter feature allows an alpha to bounce along a stroke path.
Imperfection feature applies a surface noise to the stroke.