ZBrush 2021.6.2 is a FREE upgrade for all registered ZBrush users. It provides enhancements that affect many areas of your workflow, with a focus on innovative new features that are designed to fuel exploration and inspire creativity. You’ll be able to generate geometry with just a few brush strokes, with surprising results!
Mesh from Mask: Mesh From Mask is an amazingly fast and simple set of brushes (MeshExtrude, MeshBalloon, MeshSplat, and MeshExtrudePropDepth) for creating base meshes that you will then sculpt using the rest of the ZBrush feature set. Simply outline your desired shape with the masking lasso. ZBrush will instantly turn that outlined shape into an editable mesh. You can then either jump directly to sculpting or you can continue to refine the outline – adding to it, subtracting, or cutting holes. As you modify the shape, the generated model updates in real-time so that you never have to guess what the results will be.
This feature offers two distinct modes. One creates soft, organic shapes in a balloon-type of effect that is thicker where the enclosed shape is wide and thins near corners. The other mode creates precise flat shapes with a uniform thickness and controlled bevels.
Lasso, circle, rectangle, and curve stroke types are supported, as are alphas. The Selection brush now also supports the smooth control and precision of Lazy Mouse.
Curve Alpha: The new Curve Alpha brushes take any 2D alpha and extrude it along a curve as real geometry! This is ideal for quickly creating stylish strands of hair or horns, twisting and tapering along any curve you create. That curve can then be edited if you wish to refine the shape.
The new ExtrudeProfile brushes work in a similar way except that they use the “Flat” option in the Alpha palette to convert any 3D mesh into a silhouette to be swept along the curve.
Snake Curve Brushes: Give your imagination a boost! The new Snake Curve brushes work with Sculptris Pro mode, allowing you to draw a curve on the model and then pull it out from the surface to create strange and beautiful organic extrusions. Depending on where you click on the curve to move it and how quickly it is pulled, the curve will twist organically to cause variations in the extruded geometry. This feature is perfect for creating the sort of happy accidents that inspire artists.
Improved Ambient Occlusion: Ambient Occlusion is a rendering feature that follows beams of light as they come into contact with your model’s surface, bouncing directly off to reach your eye or being caught by variations in the surface – specifically nearby details. This causes shadows to pool in areas located near other surface features. It can be very subtle but has a tremendous effect on the realism of your lighting.
ZBrush is now doing true raytracing for a result that is much more true to life. It makes the details on your model truly pop, with no need for technical know-how. This new, improved version of Ambient Occlusion masking is simple to use with just basic controls for intensity and smoothing. It even respects other SubTools, which means that you have total freedom to break your model up into parts that best suit your sculpting needs while enjoying the confidence that you’ll get a great-looking render when you’re done.
Sticky Hotkeys: Any hotkey that triggers a slider can now be held down. Moving the cursor then adjusts the slider until the hotkey is released. This means fewer clicks to get the same result. (Note: You can simply tap the hotkey for the old behavior.)
Updates to Curve Stroke options allow more advanced behavior.
The last saved project will now be opened when ZBrush starts.