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Pixologic ZBrush 4R7 Volume Licenses
Pixologic ZBrush 4R7 at Academic & Collegiate Software best prices for students and schools! Up to 80% off popular software packages.


 
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School Price: $399.00
(Minimum order):  10

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: ZBRUSH4R7-VOLUME

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ELECTRONICALLY SHIPPED LICENSE--this is a full version of the software and installs fully with no media needed. License serial # and installation information will be sent by email 24 to 48 hours after verification of order and eligibility.

ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.

ZBrush 4R7 continues to improve and enhance ZBrush functionality by giving you access to an enriched toolset of new features which will increase your creativity and productivity. The new ZRemesher provides entirely rebuilt retopology system to give even better automated and user guided topology. There are also new brushes and functions to improve your workflow for both organic and hard surface sculpting.

ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with lighting and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application.

MINIMUM ORDER is 10 licenses. Please note: This product can be returned within 30 days of purchase. > > > > >
Features
  • ZRemesher: the next evolution in our automatic retopology solution. ZRemesher has been designed with an artist’s point of view in mind. With a single click, ZRemesher produces ideal new topology based on your original mesh.
  • DynaMesh: ZBrush 4R42b revolutionizes digital modeling and unleashes your creative power by delivering a topological-free sculpting process with new tools like DynaMesh. When sculpting with traditional techniques, polygons become stretched and difficult to work with. Now with a quick gesture, ZBrush will instantly generate a new sculpting-friendly model with uniform polygon distribution. This makes it possible for you to focus only on the visual aspects of your model, without worrying about its underlying geometry.
  • ShadowBox: Pixologic constantly strives to change the way artists create by introducing brand new suites of sculpting features and expanding the power of the existing ZBrush toolset. Shadow Box provides an entirely new way to explore shape creation in ZBrush!
  • ZSpheres: ZSpheres allow you to quickly create a base mesh with clean topology, which can then be sculpted into any form. The power of ZSphere lies with in their simplicity. From a single ZSphere you can easily grow new ones, which can then be scaled, moved, and rotated into any form.
  • Mannequins: Mannequins are essentially ZSphere armatures. The way that you interact with them allows for easy posing, so that you can quickly explore your ideas – faster, in fact, than sketching a concept image and with far greater flexibility for change as you go. The great thing about using Mannequins is that you don’t have to model anything; the model is already set up and ready to go. Later on, if you need to you can skin the Mannequin to make a mesh that you can sculpt.
  • DynaMesh now preserves PolyGroups. This makes it so easy to do Panel or Group Looping on a DynaMesh after having used Mesh Insert or Mesh Fusion!
  • The Slice brushes now only operate on the curve position and won't propagate. What you see is now exactly what you get!
  • Group Front -- a new PolyGroup creation function -- detects all polygons which face the camera and assigns them to a single group. This tool will let you create special effects by using your point of view, such as deformation of only the parts of your model that are visible to the camera.
  • New Brushes: ZBrush’s powerful creative toolset is largely based on its brush system. With each release we add new brushes that can transform your way of working or simply make your daily sculpting easier. With ZBrush 4R6, we continue this long tradition.
  • The new Trim Curve brushes cut your models in a way that is very similar to the Clip brushes, but deletes the affected polygons rather than pushing them to the stroke line. And as you can imagine, these new brushes will be DynaMesh’s new best friends!
  • Creating holes through a mesh has been possible since the introduction of DynaMesh and more recently enhanced with Mesh Fusion.
  • Bridge Curve brush: select an opening, PolyGroup border or crease edge and connect it with another to generate a bridge of polygons. And because this new topology detection is so useful with the Frame Mesh feature, we went ahead and enabled it for all brushes that use curves.
  • Solo Dynamic mode: keeps only the current active SubTool visible when manipulating it in front of the ZBrush camera, in order to improve 3D navigation.
  • Internal UV Smoothing has been updated to freeze the UV borders.

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