 |
 |
 |
 |
| Geared toward a multitude of production environments, Poser Pro offers professional level application integration as well as a 64 bit render engine and network rendering support. Realize the added benefit of quickly animating with Poser's pre-rigged characters inside of host application such as Autodesk's 3ds Max and Maya, and Maxon's CINEMA 4D. Play back Poser scenes in other powerful 3D applications for increased productivity and access to pre built, modifiable content. Populate the Adobe Photoshop CS3 Extended 3D Layer with COLLADA objects. Enhance your images with thousands of stock pieces of 3D Poser content. |
|
 |
 |
|
 |
 |
 |
 |
 |
Features
- 3D Character Design: Use pre-rigged characters or create your own from imported geometries. Poser Pro’s list of standard features include inverse kinematics, morph targets, morphing brushes, deformers, facial expressions, face room photo-matching technology, automatic lip-syncing, dynamic cloth and hair, layered animation with multiple interpolation methods, production environment character rigging system and bending technology, normal mapping, and a hybrid REYES rendering engine with real-time OpenGL interactive previews.
- Integrating Poser Scenes: Poser Pro is a character animation solution for 3ds Max, Maya and CINEMA 4D or any 3D application with COLLADA support. COLLADA I/O and included PoserFusion plug-ins allow you to open and host Poser scene files and 3D content within production environment applications. Integrate static or animated Poser Pro scenes with these powerful 3D tools for increased productivity and instant access to the vast libraries and marketplace of pre-built, pre-rigged, and textured Poser character content.
- Rendering Enhancements: Poser Pro introduces the Network Render Queue and Queue Manager, with time saving background rendering. The hybrid Firefly Render Engine is a multi-thread 64-Bit REYES renderer with raytracing for production quality photorealism with image based lighting and ambient occlusion. The material editing system allows users to automatically create complicated node-based Materials with one touch wacros, or manually connect math, lighting, variable, 2D texture and 3D texture nodes for limitless potential.
|
|
 |
 |
 |
 |
|
 |

|