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  CycoreFX HD 1.6 ESD
  Cycore FX HD 1.6 at Academic & Collegiate Software best prices for students and schools.
Cycore FX HD 1.6 at Academic & Collegiate Software best prices for students and schools.
 
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This product is an electronic shipment only.

Educational Price: $178.95


Product Code: 199001
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Description System Requirements How to Buy
 
Runs on PC & Mac. ELECTRONICALLY SHIPPED LICENSE--License is shipped electronically 48 to 72 hours after verification of order.

This upgrades your standard Cycore Effects that ships with After Effects 6.5/7.0 with 16-bit, non-square pixel support, three new filters and improved Particle World and Particle Systems II. Doing your work in 16-bit, even if you output to 8-bit, will see benefits of maintaining quality during the work process and downsample on output.

Cycore FX HD is the 16-bit version of the Cycore FX package, containing 62 professional effects for Adobe After Effects 5.5/6.0/6.5/7.0 on MacOS X/OS 9/Windows. The HD package includes improved versions of Particle World and Particle Systems II, and three brand new plug-ins. The effects range from blurs and color adjustments through distortions and particle generators to lighting and transitions, making it one of the most complete plug-in packages available.

The particle effects allows for the creation of anything from rain, snow, explosions and sparkling fountains to massive smoke screens and liquid mercury streams. Particle World, with built-in After Effects camera support, enables you to create animations that fly directly through the animated particles.

Other effects let you create blobby and glossy cut-outs, vortex distortions, warping effects, page turns and stunning light bursts in your compositions. Turn any source into an array of rotating and twisting balls, a kaleidoscope, a ripple wave or a sphere. Add motion blur to other effects and use blobby particles to create the illusion of writing with a glue gun, to name a few examples.
 
Features
  • New! Resistance control: Simulates how particles are influenced by resistance, coming from kinetic friction (air) or a substance's viscosity (water), as they move.
  • New! Particle Types: Textured Square, Textured Disc and Textured Faded Disc, featuring the ability to colorize particle texture with the standard particle color.
  • New! Texture control group with Texture Layer pop-up, Scatter control and Texture Time pop-up. The Texture Time control determines what frame(s) to use over the life span of particles when the selected source texture is a movie or a composition that contains animation.
  • New! Rotation Speed and Initial Rotation controls for particle types that have individual rotation. Rotation Speed determines the speed of particles rotation and Initial Rotation adds randomness to particles initial rotation angle at birth.
  • New! Volume Shade (approx.) control: Applies an approximate volume shading to the particles for an increased sense of 3D depth. This option is available for most animation systems and particles.
  • New! Transfer Mode Control: Determines the transfer mode used when particles overlap each other.